'bewegung' 0.0.4 released
A versatile video renderer
0.0.4 release of
bewegung, a versatile video renderer and pleiszenburg.de open source project. It is a pure bug-fix release.
bewegung is a versatile video renderer, primarily targeting scientific visualizations of large quantities of data. Its core concepts are sequences and layers. Sequences describe a certain time span within a video and can overlap. Each sequence can hold multiple layers. Layers can be generated with
bewegung's internal drawing system
DrawingBoard. Final compositing of every video frame and video effects are implemented via
Pillow. Video encoding is handled by
bewegung also includes a simple vector algebra system and a "camera" for 3D to 2D projections.
bewegung is developed with ease of use, compute time and memory efficiency in mind.
- FIX: Center offset in
DrawgingBoardcares about subpixels.
bewegungwould fail to work at all without
- DOCS: Completed vector chapters on algebra and camera as well as cross-references to classes and methods.
Installation instructions are available on Github.